Having just picked up the game again (after a 6 month absence), I have to say I'm glad I did. This game has to be my favourite game of all time. Apart from the ?seemingly? confusing Movement rule (which I hasten to add is my fault not the designers, because everyone else gets it) the game is almost perfect.
Character creation is a breeze, and ties the characters into the setting, giving them a real sense of belonging. I really like the way characters turn out, each one unique - and with a few background rolls - more importantly, they?re very interesting.
I want to fuel my AD&D Greyhawk campaign (The Temple of Elemental Evil) with Epic. Also, I never really liked the Warhammer 2ed setting. Warhammer 1st was much better, but with Warhammer 1st, the rules left something to be desired. Well Epic can fuel that as well. And what with the career concept in Warhammer and the occupations in Epic, it should be a breeze to do so. Problem is, the more I read of Epic?s default setting of ?Eslin?, the more I want to dive into that.
And the core mechanic is very easy. You?re rolling 2d10 + with a few modifiers and looking to get equal to or greater than a 'target number'. The rules fade into the background allowing the background to come into the foreground.
I think the magic system is brilliant, the core mechanic is the same but the way magic has been designed into the setting is very interesting. The more secretive magical ?colleges? actually feel like they are places of mystery. Aloof and lofty establishments of secret/sacred knowledge, approachable only by the select few.
Also, the amount of data a GM needs to write up for NPC in some games can be unwieldy (too much npc data is a massive deal breaker for me - I'm a lazy GM). In Epic it?s very minimal.
Even 'Butchers' the free adventure looks interesting (haven?t looked at the 'Weird of Skellbrith' yet).
I even like the setting?s location names and the maps just scream to be explored. Without exaggerating, Harnworld apart, they are among the best I?ve seen.
The only negative is the lack of interest at the Epic forum. This game needs a voice, a presence; it should be in the public eye because it very much deserves to be so. An easy system, a great setting, and the designers are very friendly and very patient (thank you).
Honestly, it's like the game designers sat me down in front of them and asked me what I'd love to see in a roleplaying game.
I?m even thinking of buying the t shirt.
Skill Getting Older Speciality (Confusion)